![]() This is for two reasons: first, while disorder may seem nice at lower levels, it works on a "flat rate" of -20 weapon defense and attack against the monster you're fighting. Only put 3 points into Disorder (the prerequisite for Dark Sight) and put 18 points into Dark Sight. Nimble Body helps you avoid better at lower levels (further turning down your pot cost), and you won't have enough money to spam Double Stab at lower levels anyway. Why the 1 point of Double Stab so early? Simple You got a full mana bar! You might as well use it! There are two builds for bandits, one for starters with no money from other accounts, and one for "funded" characters, meaning that they have mesos to invest for a stronger/better character. However, STR Bandits have a slightly different build: Then Add Dragin up to lvl 28 and then you'r Third Job Hermit! ![]() Keep maxing Lucky Seven when you finish start maxing Keen Eyes then max Nimble Body Then add to disorder up to lvl 3 and then add Dark Sight up to lvl 10 Then its second Job. When you create the character, keep throwing the dice until you get: Statistics Assassins and Luk Bandits Dice (old versions) ![]()
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